/*
 * Copyright (c) 2001-2006 JGoodies Karsten Lentzsch. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without 
 * modification, are permitted provided that the following conditions are met:
 * 
 *  o Redistributions of source code must retain the above copyright notice, 
 *    this list of conditions and the following disclaimer. 
 *     
 *  o Redistributions in binary form must reproduce the above copyright notice, 
 *    this list of conditions and the following disclaimer in the documentation 
 *    and/or other materials provided with the distribution. 
 *     
 *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
 *    its contributors may be used to endorse or promote products derived 
 *    from this software without specific prior written permission. 
 *     
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

package org.jvnet.substance.fonts;

import java.awt.Font;
import java.awt.Toolkit;
import java.util.Locale;

import org.jvnet.lafwidget.utils.LookUtils;

/**
 * Provides static access to popular Windows fonts. The sizes of the font
 * constants are specified in <em>typographic points</em>, approximately 1/72 of
 * an inch.
 * <p>
 * 
 * TODO: Consider changing the visibility of the package private methods to
 * public. As an alternative we may provide a FontPolicy that can emulate the
 * font choice on Windows XP/2000 and Windows Vista for different software
 * resolutions (96dpi/120dpi) and desktop font size settings (Normal/Large/Extra
 * Large).
 * 
 * @author Karsten Lentzsch
 * @version $Revision: 2039 $
 * 
 * @see FontSet
 * @see FontSets
 * @see FontPolicy
 * @see FontPolicies
 * 
 * @since 2.0
 */
public final class Fonts {

	/**
	 * The name of the default dialog font on western Windows XP.
	 */
	public static final String TAHOMA_NAME = "Tahoma";

	/**
	 * The name of the default dialog font on western Windows Vista.
	 */
	public static final String SEGOE_UI_NAME = "Segoe UI";

	// Physical Fonts *********************************************************

	/**
	 * This is the default font on western XP with 96dpi and normal fonts.
	 * Ascent=11, descent=3, height=14, dbuX=6, dbuY=12, 14dluY=21px.
	 */
	public static final Font TAHOMA_11PT = new Font(TAHOMA_NAME, Font.PLAIN, 11);

	/**
	 * Ascent=13, descent=3, height=16, dbuX=8, dbuY=13, 14dluY=22.75px.
	 */
	public static final Font TAHOMA_13PT = new Font(TAHOMA_NAME, Font.PLAIN, 13);

	/**
	 * Ascent=14, descent=3, height=17, dbuX=8, dbuY=14, 14dluY=24.5px.
	 */
	public static final Font TAHOMA_14PT = new Font(TAHOMA_NAME, Font.PLAIN, 14);

	/**
	 * This is Segoe UI 9pt, the default font on western Vista with 96dpi.
	 * Ascent=13, descent=4, height=17, dbuX=7, dbuY=13, 13dluY=21.125px.
	 */
	public static final Font SEGOE_UI_12PT = new Font(SEGOE_UI_NAME,
			Font.PLAIN, 12);

	/**
	 * Ascent=14, descent=4, height=18, dbuX=8, dbuY=14, 13dluY=22.75px.
	 */
	public static final Font SEGOE_UI_13PT = new Font(SEGOE_UI_NAME,
			Font.PLAIN, 13);

	/**
	 * Ascent=16, descent=5, height=21, dbuX=9, dbuY=16, 13dluY=26px.
	 */
	public static final Font SEGOE_UI_15PT = new Font(SEGOE_UI_NAME,
			Font.PLAIN, 15);

	// Default Windows Fonts **************************************************

	/**
	 * The default icon font on western Windows XP with 96dpi and the dialog
	 * font desktop setting "Normal".
	 */
	public static final Font WINDOWS_XP_96DPI_NORMAL = TAHOMA_11PT;

	/**
	 * The default GUI font on western Windows XP with 96dpi and the dialog font
	 * desktop setting "Normal".
	 */
	public static final Font WINDOWS_XP_96DPI_DEFAULT_GUI = TAHOMA_11PT;

	/**
	 * The default icon font on western Windows XP with 96dpi and the dialog
	 * font desktop setting "Large".
	 */
	public static final Font WINDOWS_XP_96DPI_LARGE = TAHOMA_13PT;

	/**
	 * The default icon font on western Windows XP with 120dpi and the dialog
	 * font desktop setting "Normal".
	 */
	public static final Font WINDOWS_XP_120DPI_NORMAL = TAHOMA_14PT;

	/**
	 * The default GUI font on western Windows XP with 120dpi and the dialog
	 * font desktop setting "Normal".
	 */
	public static final Font WINDOWS_XP_120DPI_DEFAULT_GUI = TAHOMA_13PT;

	/**
	 * The default icon font on western Windows Vista with 96dpi and the dialog
	 * font desktop setting "Normal".
	 */
	public static final Font WINDOWS_VISTA_96DPI_NORMAL = SEGOE_UI_12PT;

	/**
	 * The default icon font on western Windows Vista with 96dpi and the dialog
	 * font desktop setting "Large".
	 */
	public static final Font WINDOWS_VISTA_96DPI_LARGE = SEGOE_UI_15PT;

	/**
	 * The default icon font on western Windows Vista with 101dpi and the dialog
	 * font desktop setting "Normal".
	 * <P>
	 * 
	 * TODO: Check if this shall be removed or not.
	 */
	static final Font WINDOWS_VISTA_101DPI_NORMAL = SEGOE_UI_13PT;

	/**
	 * The default icon font on western Windows Vista with 120dpi and the dialog
	 * font desktop setting "Normal".
	 */
	public static final Font WINDOWS_VISTA_120DPI_NORMAL = SEGOE_UI_15PT;

	// Desktop Property Font Keys *********************************************

	/**
	 * The desktop property key used to lookup the DEFAULTGUI font. This font
	 * scales with the software resolution only but works in western and
	 * non-western Windows environments.
	 * 
	 * @see #getWindowsControlFont()
	 */
	static final String WINDOWS_DEFAULT_GUI_FONT_KEY = "win.defaultGUI.font";

	/**
	 * The desktop property key used to lookup Windows' icon font. This font
	 * scales with the software resolution and the desktop font size setting
	 * (Normal/Large/Extra Large). However, in some non-western Windows
	 * environments this font cannot display the locale's glyphs.
	 * <p>
	 * 
	 * Implementation Note: Windows uses the icon font to label icons in the
	 * Windows Explorer and other places. It seems to me that this works in
	 * non-western environments due to font chaining.
	 * 
	 * @see #getWindowsControlFont()
	 */
	static final String WINDOWS_ICON_FONT_KEY = "win.icon.font";

	// Instance Creation ******************************************************

	private Fonts() {
		// Override default constructor; prevents instantation.
	}

	// Font Lookup ************************************************************

	static Font getDefaultGUIFontWesternModernWindowsNormal() {
		return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_DEFAULT_GUI
				: WINDOWS_XP_120DPI_DEFAULT_GUI;
	}

	static Font getDefaultIconFontWesternModernWindowsNormal() {
		return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_NORMAL
				: WINDOWS_XP_120DPI_NORMAL;
	}

	static Font getDefaultIconFontWesternWindowsVistaNormal() {
		return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_VISTA_96DPI_NORMAL
				: WINDOWS_VISTA_120DPI_NORMAL;
	}

	/**
	 * Returns the Windows control font used by the JGoodies Looks version 1.x.
	 * It is intended for visual backward compatibility only. The font returned
	 * is the default GUI font that scales with the resolution (96dpi, 120dpi,
	 * etc) but not with the desktop font size settings (normal, large, extra
	 * large).
	 * <p>
	 * 
	 * On Windows Vista, the font may be completely wrong.
	 * 
	 * @return the Windows default GUI font that scales with the resolution, but
	 *         not the desktop font size setting
	 * 
	 * @throws UnsupportedOperationException
	 *             on non-Windows platforms
	 */
	static Font getLooks1xWindowsControlFont() {
		if (!LookUtils.IS_OS_WINDOWS)
			throw new UnsupportedOperationException();

		return getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
	}

	/**
	 * Looks up and returns the Windows control font. Returns the Windows icon
	 * title font unless it is inappropriate for the Windows version, Java
	 * renderer, or locale.
	 * <p>
	 * 
	 * The icon title font scales with the resolution (96dpi, 101dpi, 120dpi,
	 * etc) and the desktop font size settings (normal, large, extra large).
	 * Older versions may return a poor font. Also, since Java 1.4 and Java 5
	 * render the Windows Vista icon font Segoe UI poorly, we return the default
	 * GUI font in these environments.
	 * <p>
	 * 
	 * The last check is, if the icon font can display text in the default
	 * locale. Therefore we test if the locale's localized display name can be
	 * displayed by the icon font. For example, Tahoma can display "English",
	 * "Deutsch", but not the display name for "Chinese" in Chinese.
	 * 
	 * @return the Windows control font
	 * 
	 * @throws UnsupportedOperationException
	 *             on non-Windows platforms
	 */
	public static Font getWindowsControlFont() {
		if (!LookUtils.IS_OS_WINDOWS)
			throw new UnsupportedOperationException();

		Font defaultGUIFont = getDefaultGUIFont();
		// Return the default GUI font on older Windows versions.
		if (LookUtils.IS_OS_WINDOWS_95 || LookUtils.IS_OS_WINDOWS_98
				|| LookUtils.IS_OS_WINDOWS_NT || LookUtils.IS_OS_WINDOWS_ME)
			return defaultGUIFont;

		// Java 1.4 and Java 5 raster the Segoe UI poorly,
		// so we use the older Tahoma, if it can display the localized text.
		if (LookUtils.IS_OS_WINDOWS_VISTA) {
			if (LookUtils.IS_JAVA_1_4_OR_5) {
				Font tahoma = getDefaultGUIFontWesternModernWindowsNormal();
				return Boolean.TRUE.equals(canDisplayLocalizedText(tahoma,
						Locale.getDefault())) ? tahoma : defaultGUIFont;
			}
		}

		Font iconFont = getDesktopFont(WINDOWS_ICON_FONT_KEY);
		return Boolean.TRUE.equals(canDisplayLocalizedText(iconFont, Locale
				.getDefault())) ? iconFont : defaultGUIFont;
	}

	/**
	 * Looks up and returns the Windows defaultGUI font. Works around a bug with
	 * Java 1.4.2_11, 1.5.0_07, and 1.6 b89 in the Vista Beta2, where the
	 * win.defaultGUI.font desktop property returns null. In this case a logical
	 * "Dialog" font is used as fallback.
	 * 
	 * @return the Windows defaultGUI font, or a dialog font as fallback.
	 */
	private static Font getDefaultGUIFont() {
		Font font = getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
		if (font != null)
			return font;
		return new Font("Dialog", Font.PLAIN, 12);
	}

	/**
	 * Checks and answers whether the given font can display text that is
	 * localized for the specified locale. Returns <code>null</code> if we can't
	 * test it.
	 * <p>
	 * 
	 * First checks, if the locale's display language is available in localized
	 * form, for example "Deutsch" for the German locale. If so, we check if the
	 * given font can display the localized display language.
	 * <p>
	 * 
	 * Otherwise we check some known combinations of fonts and locales and
	 * return the associated results. For all other combinations,
	 * <code>null</code> is returned to indicate that we don't know whether the
	 * font can display text in the given locale.
	 * 
	 * @param font
	 *            the font to be tested
	 * @param locale
	 *            the locale to be used
	 * @return <code>Boolean.TRUE</code> if the font can display the locale's
	 *         text, <code>Boolean.FALSE</code> if not, <code>null</code> if we
	 *         don't know
	 * 
	 * @since 2.0.4
	 */
	public static Boolean canDisplayLocalizedText(Font font, Locale locale) {
		if (localeHasLocalizedDisplayLanguage(locale)) {
			return Boolean.valueOf(canDisplayLocalizedDisplayLanguage(font,
					locale));
		}
		String fontName = font.getName();
		String language = locale.getLanguage();
		if ("Tahoma".equals(fontName)) {
			if ("hi".equals(language))
				return Boolean.FALSE;
			else if ("ja".equals(language))
				return Boolean.FALSE;
			else if ("ko".equals(language))
				return Boolean.FALSE;
			else if ("zh".equals(language))
				return Boolean.FALSE;
		}
		if ("Microsoft Sans Serif".equals(fontName)) {
			if ("ja".equals(language))
				return Boolean.FALSE;
			else if ("ko".equals(language))
				return Boolean.FALSE;
			else if ("zh".equals(language))
				return Boolean.FALSE;
		}
		return null;
	}

	/**
	 * Checks and answers if the given font can display the locale's localized
	 * display language, for example "English" for English, "Deutsch" for
	 * German, etc. The test invokes <code>Font#canDisplayUpTo</code> on the
	 * localized display language. In a Chinese locale this test will check if
	 * the font can display Chinese glyphs.
	 * 
	 * @param font
	 *            the font to be tested
	 * @param locale
	 *            the locale to be used
	 * @return true if the font can display the locale's localized display
	 *         language, false otherwise
	 */
	private static boolean canDisplayLocalizedDisplayLanguage(Font font,
			Locale locale) {
		String testString = locale.getDisplayLanguage(locale);
		int index = font.canDisplayUpTo(testString);
		return index == -1;
	}

	/**
	 * Checks and answers whether the locale's display language is available in
	 * a localized form, for example "Deutsch" for the German locale.
	 * 
	 * @param locale
	 *            the Locale to test
	 * @return true if the display language is localized, false if not
	 */
	private static boolean localeHasLocalizedDisplayLanguage(Locale locale) {
		if (locale.getLanguage().equals(Locale.ENGLISH.getLanguage()))
			return true;
		String englishDisplayLanguage = locale
				.getDisplayLanguage(Locale.ENGLISH);
		String localizedDisplayLanguage = locale.getDisplayLanguage(locale);
		return !(englishDisplayLanguage.equals(localizedDisplayLanguage));
	}

	/**
	 * Looks up and returns a font using the default toolkit's desktop
	 * properties.
	 * 
	 * @param fontName
	 *            the name of the font to return
	 * @return the font
	 */
	private static Font getDesktopFont(String fontName) {
		Toolkit toolkit = Toolkit.getDefaultToolkit();
		return (Font) toolkit.getDesktopProperty(fontName);
	}

}
